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    Thread: Official: Forza Motorsport 4 Thread

    1. Moderator The Red Baron's Avatar
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      12-15-2010 01:09 PM #26
      definitely looking ahead to this release

      really hope they allow for some transfer of cars/credits over from fm3
      for every moment of triumph, for every instance of beauty,
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    2. Forum Sponsor Brendan@bwalkauto's Avatar
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      12-15-2010 04:55 PM #27
      Quote Originally Posted by WolfGolf View Post
      Having played FM3 since the day it came out with a MS Wheel and currently grinding through GT5 with the Logitech GT Wheel, I must say that I'm kinda disappointed in the "lacklaster" feel of the franchise this many years down the road.

      The menu's are the same boring (and quite annoying to navigate) menus from GT1 days on the PS1 and the ingame graphics look identical to GT4. The only thing that seperates GT5 from GT4 in terms of presentation is the lighting and detail on the premium cars, but the fact that half the cars in the game are non-premium (which are: massively reduced in tecture and detail) makes this attention to detail a waste I think.

      The cars and environment of FM3 are visually far more impressive, which seems rather rediculous considering GT5 came out a couple years after and it's been delayed for all this time. The only thing holding together GT5 are the car physics (which is of course a huge factor in driving sims). The car physics in GT5 are far superior to that of FM3. Overall though, if FM3 didn't **** up the upgrade system on cars and online lobby racing I would almost be tempted to say that FM3 edges it's way past GT5.

      FM4 will blow GT5 out of the water.
      If FM3's physics didn't miss the mark in a lot of spots, GT5 would be easy to brush over, but since FM3 has some huuuuuge issues with the physics engine, I'll deal with GT5's menu's, load times, standard cars and annoying modding/tuning screens.

      Hoping FM4 fixes the physics and other small issues, as then it'll easy blow past GT5. All GT has is the physics engine, and gorgeous premium car rendering.
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    3. Member VR6 NRG's Avatar
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      12-15-2010 06:55 PM #28
      the one true thing i hope they add in FM4 is when you get a DLC track MAKE THE DAMN THING PLAYABLE ONLINE. I have exhausted FM2 and FM3 and love both games, but make DLC tracks playable online with select lobbies. Meaning you can access a lobby only if you have the DLC. in FM3 the 'Ring GP track was cool, for 10 minutes.

      other than that, bring more "regional" tracks, maybe not huge name ones but fun ones like Willow Springs, VIR, Summit Point etc...

      cant wait for this game. I traded in GT5 on Your Shape Fitness Evolved for Kinect and have enjoyed it more than my few bored hours of GT5. Plus i physically feel better while i emotionally felt hurt about GT5.
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    4. Member Amdek's Avatar
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      12-15-2010 07:30 PM #29
      Quote Originally Posted by CuCo33 View Post
      I hope by the time Forza 4 comes out that we'll see open 3rd party wheel support for MS 360 consoles.

      Was just going to say that. Wouldn't count on it , MS wants nothing to do with Logitech making a 360 wheel. Make sure you pre order your fanatec wheel a good 6 months before FM4 comes out

    5. 12-15-2010 07:53 PM #30
      Quote Originally Posted by Amdek View Post
      Was just going to say that. Wouldn't count on it , MS wants nothing to do with Logitech making a 360 wheel. Make sure you pre order your fanatec wheel a good 6 months before FM4 comes out
      I should be ordering the 911 gt2 within the week as a christmas present to myself
      Always liked Logitech wheels, got one I used on PC for awhile and really wished the G series worked. Sadly it doesn't.

    6. Member VTECeateR's Avatar
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      12-15-2010 11:03 PM #31


      I guess I DID see shades of Top Gear...


      Oh, and Turn 10....if you can hopefully learn from PD's mistakes and not half ass 75% of the car models, that would be great

    7. 12-18-2010 12:53 AM #32
      So after playing some Forza 3 lately, I'll update my list of "must haves" for FM4.

      +Loading times. They're ridiculously slow in FM3. Why does it take 4-5 seconds to even load my damn car so I can pick a freakin' colour!? There is a lot of wasted time in FM3 menus due to this. Anything you click on takes a few seconds to appear/load etc. This needs a'fixin'.

      +I know AWD can have a tendency to understeer, but it gets pretty out of hand on some cars in FM3.

      +As with many games, overly sensitive handbrake can be annoying.

      +Tracks and atmosphere...for the most part, few of the tracks on FM3 have any atmosphere whatsoever. I'd like some weather/time shifts. Would be nice.

      +You can keep all the virtual showroom nonsense. I do not need that whatsoever, and I think its personally a huge waste of disc space. More actual content, less "fluff".

      +DLC packs should be available for entire race series. I'd like to see more historic rivals brought together in DLC packs. Rather than "hey the latest crop of supercars OMGZ!"...give me "CanAm Greats", or "BTCC Pack", or "WTCC", "Road Rally Classics", "LeMans Legends" etc. Imagine receiving 8 cars in a DLC that are already competitive with each other. Heck, just include more damn actual race cars in the game. (Note, I said race cars, not super cars).

      +Engine sounds. Seriously. I LOVE the GT/GT2/Race Pro games...they have a lot of mechanical sounds/noise/proper engine notes etc. It really adds a LOT to the experience. FM has never once had any quality to their engine notes.

      +Add more road rally stages/tracks. I for one would LOVE something like Targa Newfoundland. I like the current Rally Positano...but its a bit busy.

      +As I've wanted since Forza 2, allow a "type" feature for vinyl decals. Let me choose a font, and type in it, rather than having to place each freaking letter by itself.

    8. Member Amdek's Avatar
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      12-18-2010 09:08 PM #33
      lets see blue mountain raceway back too please... loved that track

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      03-17-2011 02:39 AM #34
      something i hope they bring back is, cars that accumulate race grime. they weren't the greatest effects in forza 2, but that's one thing i've always liked seeing in racing, is grimey used-as-intended cars. hopefully by forza 4, they might have figured out a better method to do so.

      and possibly letting us add our own grime effects to the original race cars livery, instead of painting it and/or redoing the livery to achieve a used look.
      welcome to the layer cake

    10. Member vw91's Avatar
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      03-25-2011 03:24 AM #35
      I'm looking forward to see more street cars in this game.. really dont care about ferrari or bugatti etc.. also most of the turbo kits they only go up to 15psi.. real world i've seen skylines at 40 psi. even vr6s at 20 psi doing 10's.. also pretty much all the volkswagens in this game look like crap, lack of options ugly retarded non legit bodykits and whats up with the headlights? same boring stock headlights WACK!!!!.. also need to improve in the selection of wheels, there's no bbs rs only in the mk2 gti and they still look like crap.. over all not a bad game just need to work a little bit more.. and also whats up with the prices of the cars.. gotta spend 10 hours racing to get a decent amount of money to fix a car, not only that once you get bored of it and you sell it they don't give you not even 50% of what the car is worth. also looking foward to see different weather and day time.. maybe is a lot to ask but for an awesome game like this one should be cake...
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    11. Member U n i o n 0015's Avatar
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      03-25-2011 09:19 AM #36
      New info from Kotaku:

      Quote Originally Posted by Kotaku
      The survey, sent to Kotaku by an anonymous tipster, asked respondents' reactions to certain statements of up coming features. "By using Kinect for Xbox 360, racing fans can now use head tracking to peer into a corner or their voice to control the game menus and interface," read one. "For more casual players you can enjoy sitting or standing controller free and racing alongside your friends, simply by holding your hands at 10 and 2."

      For more serious drivers, the survey claimed Forza 4 would be the "best looking game of the year with graphic fidelity 10 times better than the previous version, including new lighting and shading models." A new career mode involves "an automotive world tour," promising to "increase the variety of challenges and events you participate in." A new no-assist expert mode was also mentioned, as well as more than 500 cars from 80 different manufacturers.

      Kinect would also be used to navigate a virtual showroom and learn about the features of the cars in it, with narration provided by Top Gear's Jeremy Clarkson. "Each car will be like its own mini level and after your tour, you can take it out on the track."

      The survey, in what appeared to sound out what people might want from a Forza 5, also asked respondents to rate their interest in an open-world Forza Motorsport game, which allows drivers to go anywhere on the open road, as opposed to closed-circuit racing.

    12. 03-25-2011 10:00 AM #37
      Sounds good. Not interested in the kinect side of things except if JC talking over it is done well. I like how they said an all expert mode with no assists at all. There's apparently a very minimal driving assist in FM3

    13. Moderator The Red Baron's Avatar
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      03-25-2011 01:01 PM #38
      I can't wait for a new engaging racing game with actual replay value, lots of events, and customization options.

      This game will hopefully make me forget about GT5.
      for every moment of triumph, for every instance of beauty,
      many souls must be trampled - hunter s thompson

    14. Member AUDIPWRD's Avatar
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      03-25-2011 08:53 PM #39
      Quote Originally Posted by The Red Baron View Post
      I can't wait for a new engaging racing game with actual replay value, lots of events, and customization options.

      This game will hopefully make me forget about GT5.


      Same here, but I hope they upgrade the physics in FM4. One of the few things I feel GT5 did right was the physics. If you could combine the customization and damaging model of FM and GT5 physics and graphics, you would have a great racing game.

      One thing I would really like to see is more tracks like Fujimi Kaido, I love this track.

    15. Member U n i o n 0015's Avatar
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      04-02-2011 09:06 AM #40
      Leaked gameplay vid:

      Get it while you can, will likely be removed.

      Details:

      Active aero
      New manufacturers (Suzuki, Mercury, Asklon--aka HALO WARTHOG!)
      5 new track environments
      "Hollywood" style effects (hopefully you can turn this crap off)
      Kinect head tracking (look into corners)
      October 2011 release date

      and...

      Motherf**kin' standard McLaren F1, finally!


    16. Moderator The Red Baron's Avatar
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      04-02-2011 09:52 AM #41
      vid is already down
      for every moment of triumph, for every instance of beauty,
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    17. Member Avus's Avatar
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      04-02-2011 11:48 AM #42
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    18. Member Amdek's Avatar
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      04-02-2011 11:55 AM #43
      holy crap.. OCTOBER !!!!!

      Kinect head tracking sounds awesome! I need a head mounted display now

    19. Moderator The Red Baron's Avatar
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      04-02-2011 11:58 AM #44
      looks incredible

      as long as the kinect stuff and "hollywood" effects are optional and don't take away from the core game, this looks like it will definitively knock gran turismo down to a tier 2 racing sim....although i would personally argue that already happened with forza 2/3.

      can't wait for this
      for every moment of triumph, for every instance of beauty,
      many souls must be trampled - hunter s thompson

    20. Member BeaArthur's Avatar
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      04-04-2011 08:30 AM #45
      I'm going to echo the sentiments of others in this thread and hope that they have more everyday cars as opposed to exotic supercars.

    21. Member U n i o n 0015's Avatar
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      04-04-2011 11:04 AM #46
      It could be the crap video quality, but the gameplay graphics looked really similar to the last game. Not a biggie, IMO.

      Just wish they would do something about those replay angles. Give me some TV-style!

      And I also hope they don't drop any cars from 3 -> 4. Add cars, hell yeah.

      And I think I might buy Kinect just for the head-tracking into corners alone!

    22. Member Avus's Avatar
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      04-04-2011 11:40 AM #47
      Quote Originally Posted by U n i o n 0015 View Post
      And I think I might buy Kinect just for the head-tracking into corners alone!
      same here... "air fists" driving is totally retard to me. But head-tracking + steering wheel should be fun...
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    23. Member VR6 NRG's Avatar
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      04-04-2011 11:53 AM #48
      i think what they mean by "Hollywood effects" is probably top notch stuff, not overly dramatic sounds. Like the fire shooting out of the 458, and different lighting and sounds. more upscale visuals from big budget hollywood standpoint.

      the video is only in 360, no HD avail, but i can't wait for October.
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      04-04-2011 12:50 PM #49
      My buddy that built/owns the below setup is hoping the Kinect integration will work with a multimontor setup. Can you imagine just how far behind you you'd be able to see on the side monitors?


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      04-04-2011 01:46 PM #50
      I'd be down for an open world style Forza. If you could rip around streets and drive to events, a la NFS Underground2, I'd be thrilled. Especially with other drivers around. It would be like Test Drive Unlimited, but with better physics and graphics.
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