cant wait for this!
PS: Battlefield Bad Company 2 did okay with firearms...I was sad to see a wall of fake airsoft guns in the office (some representing firearms which don't actually exist) and the guy creating the guns didn't know how to shoot...looked young and inexperienced.
However, from the footage I've seen, the M4 carbine looks reasonably well done so I'll refrain judgement...also to be fair, no blockbuster game has ever gotten firearms completely correct.
I dont want strict realism in a shooter, I want a nice balance of realism and videogamism(?). BC2 did very well IMO.
Now with the new frostbite engine, and hopefully some minor gameplay tweaks, this game will be amazing... but who knows. We'll have to wait and see.
I don't ask for too much, but the things which bug me are the arbitrary nature by which most shooters place firearms in the scheme of things "this gun does more damage..." - "why? It shoots a weaker cartridge..." - "because...we said so."
And I hate seeing crappy Tapco/airsoft gear on weapons being used by soldiers in the game. The MW2 AK is decked out in some stupid American low-end plastic crap...which you'd never find ever on any AK in another part of the world. Things like that distract me during the game, no joke.
Ya, I could care less about that stuff. I'm more concerned with a smooth running game. Such as no dropped connections, lag issues, glitches/cheating, host having a more powerful gun do to a stronger connection etc etc.
It really grinds my gears when I shoot a person 1 to 2 times square in the chest first yet I get killed.
Or When I go to knife someone and something incredibly stupid happens.
lets hope they fixed the knife, Bad company 2 had the worst knife, sometimes you could fly with the thing, other times you'd have to stab a guy 3 times point blank to kill him (most people notice too btw, so you die before you get to your third attempt). I never understood why it was so bad, I think its because unlike MW2 and like Halo 3 etc. the knife doesn't take you to your opponent, its no different then shooting a gun and has crappy hit marker detection or something.
signatures are annoying, right?
For the millions upon millions of dollars invested, and hundreds of people involved in putting a game to market, I expect more from the main staple of the game: firearms. One legitimate firearms specialist/historian/active duty instructor could take a look and trim the game up nicely. Just a pet peeve.
Co-op campaign!! TDM - meh
E3 2011 in Los Angeles is only a few days away and there is a lot of excitement in the air. We are thrilled to be at the expo to show you Battlefield 3! We are currently putting the final touches on our demo - testing, tweaking, and in general, creating a game that’s looking amazing. I’m very happy and proud of what our DICE team has accomplished and what we’ll be unveiling to the world at E3.
Following our Battlefield 3 announcement earlier this spring, a lot of you have asked us for more info on multiplayer. Well, wait no further – we will be showing both single player and multiplayer gameplay at E3! You can expect new trailers and screenshots as well as in-depth press previews hitting next week. You can also watch the EA press conference live on EA.com on Monday.
So what can you expect from the Battlefield 3 multiplayer? Powered by the Frostbite 2 engine, Battlefield 3 features some of the biggest and most spectacular maps that we have built. At the same time, we are also able to create more intense close-quarter combat than ever before. The multiplayer map, “Operation Métro,” available for press to play on the show floor, combines both sides of the scale into one cohesive experience. Gamers will experience a physical battlefield and be able to temporarily disable vehicles, go prone, mount weapons, lay down suppressive fire and more. Under the hood, the brand-new engine ensures cutting-edge visuals and immersion. All things combined, big and small, add up to the best Battlefield game we have ever created!
Of course there are things we will not be showing at E3, including the game’s extensive co-op campaign, the introduction of Team Death Match mode and the Battlefield 3 Battlelog web destination – featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends’ progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!
Karl Magnus Troedsson
General Manager, DICE
That is just awesome...Battlelog web destination – featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends’ progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!
Karl Magnus Troedsson
General Manager, DICE
so the dilemma now is do I get the pc version like I had for BF2 which brings back alot of memories or the PS3 version which might be easier to pick up and go rather then mess around with switching screens and keyboard...hmm maybe ill try both out and see which i like better...
So at E3, they knock it out of the park with the campaign mode video, and totally bomb on the multiplayer video... which was only like 10 seconds long.
Roll Tide & War Eagle but stuck in LSU Country
UAB Blazer Basketball
Saints - WHO DAT! ROAD WIN?!
Orioles - Thank You Showalter & all the O's!