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Thread: Battlefield 3

  1. Member rorofast's Avatar
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    04-17-2011 01:06 PM #141
    Damn! So when is this comes out?
    BMP IS PMP


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    04-17-2011 05:58 PM #143
    threads merged.
    Last edited by dashrendar; 04-17-2011 at 06:20 PM.
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  3. 04-18-2011 10:24 PM #144
    Quote Originally Posted by rorofast View Post
    Damn! So when is this comes out?
    Fall
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    04-19-2011 03:05 PM #145
    it's a shame the new nintendo system won't be out by the time this launches.

    it will be able to play that game using the same quality shown in that video!

  5. Senior Member A.Wilder's Avatar
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    04-19-2011 08:25 PM #146
    Quote Originally Posted by quinntendopower1 View Post
    it's a shame the new nintendo system won't be out by the time this launches.

    it will be able to play that game using the same quality shown in that video!
    how can you even speculate that?
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    04-20-2011 03:01 AM #147
    i've been lookin at some credible sources leaked info based on dev's opinions about the hardware.

    based on what they've hinted at, it's capable! believe!

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    04-20-2011 11:41 AM #148
    Quote Originally Posted by quinntendopower1 View Post
    i've been lookin at some credible sources leaked info based on dev's opinions about the hardware.

    based on what they've hinted at, it's capable! believe!
    Any console is capable if EA lowers the graphics standards. I highly doubts Nintendo would pack anything powerful, it is not financially viable for them to do it.

    Unless I see Nintendo source some datacenters or network hosting, I don't care if they have the greatest console hardware it will be worthless for online gaming.

    Don't tell me they're gonna force everyone to create Mii avatars to match BF3 players.

  8. 04-20-2011 11:59 AM #149
    Quote Originally Posted by Vision33r View Post
    Any console is capable if EA lowers the graphics standards. I highly doubts Nintendo would pack anything powerful, it is not financially viable for them to do it.
    What do you mean? Technology marches forward, and the graphic standards available for the 360 and PS3 at their launch (2005 and 2006 respectively, and probably in development sometime longer) have been surpassed. Today's graphic boards are more powerful and less expensive than 5-6 years ago. Memory, storage etc...is all less expensive now. If anything it is easier and less expensive for Nintendo to release a more powerful machine than either 360 or PS3.

    Quote Originally Posted by Vision33r View Post
    Unless I see Nintendo source some datacenters or network hosting, I don't care if they have the greatest console hardware it will be worthless for online gaming.
    Nintendo needs to fully embrace online, but some game developers have been known to provide servers for their games...Battlefield 3 could be one of those.

    Quote Originally Posted by Vision33r View Post
    Don't tell me they're gonna force everyone to create Mii avatars to match BF3 players.
    I doubt that. A deep character creation system wouldn't be bad.

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    05-04-2011 03:26 AM #150
    Reminds of the days of BF1942....the start of so many sleepless days. And then the mod-pack came out for it which turned the game into Modern Combat which then formed DICE. BF2 and now BF3. The BF1942 theme song just keeps playing in my head...who doesn't know that song? Dun-dun-da-dun-dun haha

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    05-06-2011 12:32 PM #151
    cant wait for this!

  11. 05-17-2011 12:04 PM #152
    Has anyone seen footage of online mulitplayer mode?

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    05-17-2011 12:38 PM #153
    ^^I'm pretty sure they haven't released any yet.
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    05-27-2011 04:05 PM #154









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  14. 05-27-2011 05:15 PM #155
    Good. Lord.

    PS: Battlefield Bad Company 2 did okay with firearms...I was sad to see a wall of fake airsoft guns in the office (some representing firearms which don't actually exist) and the guy creating the guns didn't know how to shoot...looked young and inexperienced.

    However, from the footage I've seen, the M4 carbine looks reasonably well done so I'll refrain judgement...also to be fair, no blockbuster game has ever gotten firearms completely correct.
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    05-27-2011 07:40 PM #156
    Quote Originally Posted by Elbows View Post
    Good. Lord.

    PS: Battlefield Bad Company 2 did okay with firearms...I was sad to see a wall of fake airsoft guns in the office (some representing firearms which don't actually exist) and the guy creating the guns didn't know how to shoot...looked young and inexperienced.

    However, from the footage I've seen, the M4 carbine looks reasonably well done so I'll refrain judgement...also to be fair, no blockbuster game has ever gotten firearms completely correct.


    No one really cares.

  16. 05-27-2011 07:45 PM #157
    You'd be surprised...I game with a lot of guys that I shoot real firearms with, and it is a matter of discussion more often than you'd think. Those of us who spend a lot of time shooting (both online, and at the range) pay attention to these things.
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    05-27-2011 07:53 PM #158
    Quote Originally Posted by Elbows View Post
    You'd be surprised...I game with a lot of guys that I shoot real firearms with, and it is a matter of discussion more often than you'd think. Those of us who spend a lot of time shooting (both online, and at the range) pay attention to these things.
    I mean me and my friend are the same way... but then again it's video game. If I want the real thing, I'll just shoot my buddies AR-15.

  18. Senior Member SAPJetta's Avatar
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    05-28-2011 12:51 AM #159
    Damn I'll buy this just for the return to Karkand stuff.
    Where are we going and why am I in this handbasket?

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    05-28-2011 01:41 AM #160
    I dont want strict realism in a shooter, I want a nice balance of realism and videogamism(?). BC2 did very well IMO.

    Now with the new frostbite engine, and hopefully some minor gameplay tweaks, this game will be amazing... but who knows. We'll have to wait and see.

  20. 05-28-2011 02:13 AM #161
    I don't ask for too much, but the things which bug me are the arbitrary nature by which most shooters place firearms in the scheme of things "this gun does more damage..." - "why? It shoots a weaker cartridge..." - "because...we said so."

    And I hate seeing crappy Tapco/airsoft gear on weapons being used by soldiers in the game. The MW2 AK is decked out in some stupid American low-end plastic crap...which you'd never find ever on any AK in another part of the world. Things like that distract me during the game, no joke.
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    05-28-2011 11:18 AM #162
    Ya, I could care less about that stuff. I'm more concerned with a smooth running game. Such as no dropped connections, lag issues, glitches/cheating, host having a more powerful gun do to a stronger connection etc etc.

    It really grinds my gears when I shoot a person 1 to 2 times square in the chest first yet I get killed.

    Or When I go to knife someone and something incredibly stupid happens.


  22. 05-28-2011 11:33 AM #163
    Quote Originally Posted by Laser04 View Post

    Or When I go to knife someone and something incredibly stupid happens.


    lets hope they fixed the knife, Bad company 2 had the worst knife, sometimes you could fly with the thing, other times you'd have to stab a guy 3 times point blank to kill him (most people notice too btw, so you die before you get to your third attempt). I never understood why it was so bad, I think its because unlike MW2 and like Halo 3 etc. the knife doesn't take you to your opponent, its no different then shooting a gun and has crappy hit marker detection or something.

  23. Senior Member A.Wilder's Avatar
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    05-28-2011 08:11 PM #164
    Quote Originally Posted by Elbows View Post
    Good. Lord.

    PS: Battlefield Bad Company 2 did okay with firearms...I was sad to see a wall of fake airsoft guns in the office (some representing firearms which don't actually exist) and the guy creating the guns didn't know how to shoot...looked young and inexperienced.

    However, from the footage I've seen, the M4 carbine looks reasonably well done so I'll refrain judgement...also to be fair, no blockbuster game has ever gotten firearms completely correct.
    it is pretty difficult to get firearms to sound perfect in a game. I was part of a conference where some people were working on combat arms, iirc, and describing the process of recording and creating the firearm noises. It takes a lot of time to get it "right". They also said that for most games, they want larger than life sounds and effects so they add a lot of bass and effects to the gunshots to make it more exciting. I think the America's Army games are fairly realistic, but most games embellish the sounds quite a bit. One thing i love about BFBC2 are the ricochet and bullet noises hitting walls, trees, etc. It is very exciting!
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  24. 05-29-2011 12:00 PM #165
    Quote Originally Posted by A.Wilder View Post
    One thing i love about BFBC2 are the ricochet and bullet noises hitting walls, trees, etc. It is very exciting!
    very exciting when you have 5.1...not so exciting when you have stereo sound and have no idea where your about to get lit up from

  25. 05-29-2011 12:56 PM #166
    Quote Originally Posted by A.Wilder View Post
    it is pretty difficult to get firearms to sound perfect in a game. I was part of a conference where some people were working on combat arms, iirc, and describing the process of recording and creating the firearm noises. It takes a lot of time to get it "right". They also said that for most games, they want larger than life sounds and effects so they add a lot of bass and effects to the gunshots to make it more exciting. I think the America's Army games are fairly realistic, but most games embellish the sounds quite a bit. One thing i love about BFBC2 are the ricochet and bullet noises hitting walls, trees, etc. It is very exciting!
    It's not the sounds - the sounds in BFBC2, and likely BF3 blow away most other sounds I've ever heard in games (with very few exceptions). It's the little things that geeks like me notice (charging handle on the wrong side, "slapping" an AK or M14 magazine when they rock into the firearm, being unable to fire a G3 in full-auto, small SMGs doing as much damage as rifle calibres, some rifles being categorized as submachine guns etc, irons sights being wrong --- installed backwards actually on COD:BO...actually they screwed up almost every firearm in a big way, worst game in recent memory in that regard). Things like that bug me a bit, when all it would take is ONE competent firearms person to fix all of the issues.

    For the millions upon millions of dollars invested, and hundreds of people involved in putting a game to market, I expect more from the main staple of the game: firearms. One legitimate firearms specialist/historian/active duty instructor could take a look and trim the game up nicely. Just a pet peeve.
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  26. Member Laser04's Avatar
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    06-01-2011 07:54 AM #167
    Quote Originally Posted by Elbows View Post
    It's not the sounds - the sounds in BFBC2, and likely BF3 blow away most other sounds I've ever heard in games (with very few exceptions). It's the little things that geeks like me notice (charging handle on the wrong side, "slapping" an AK or M14 magazine when they rock into the firearm, being unable to fire a G3 in full-auto, small SMGs doing as much damage as rifle calibres, some rifles being categorized as submachine guns etc, irons sights being wrong --- installed backwards actually on COD:BO...actually they screwed up almost every firearm in a big way, worst game in recent memory in that regard). Things like that bug me a bit, when all it would take is ONE competent firearms person to fix all of the issues.

    For the millions upon millions of dollars invested, and hundreds of people involved in putting a game to market, I expect more from the main staple of the game: firearms. One legitimate firearms specialist/historian/active duty instructor could take a look and trim the game up nicely. Just a pet peeve.
    So it really must drive you nuts when you fire 5 bullets, reload, and don't lose the other 25 bullets in the mag from your ammo supply.

  27. Member 20VT*J4's Avatar
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    06-03-2011 01:40 PM #168
    Co-op campaign!! TDM - meh

    E3 2011 in Los Angeles is only a few days away and there is a lot of excitement in the air. We are thrilled to be at the expo to show you Battlefield 3! We are currently putting the final touches on our demo - testing, tweaking, and in general, creating a game that’s looking amazing. I’m very happy and proud of what our DICE team has accomplished and what we’ll be unveiling to the world at E3.

    Following our Battlefield 3 announcement earlier this spring, a lot of you have asked us for more info on multiplayer. Well, wait no further – we will be showing both single player and multiplayer gameplay at E3! You can expect new trailers and screenshots as well as in-depth press previews hitting next week. You can also watch the EA press conference live on EA.com on Monday.

    So what can you expect from the Battlefield 3 multiplayer? Powered by the Frostbite 2 engine, Battlefield 3 features some of the biggest and most spectacular maps that we have built. At the same time, we are also able to create more intense close-quarter combat than ever before. The multiplayer map, “Operation Métro,” available for press to play on the show floor, combines both sides of the scale into one cohesive experience. Gamers will experience a physical battlefield and be able to temporarily disable vehicles, go prone, mount weapons, lay down suppressive fire and more. Under the hood, the brand-new engine ensures cutting-edge visuals and immersion. All things combined, big and small, add up to the best Battlefield game we have ever created!

    Of course there are things we will not be showing at E3, including the game’s extensive co-op campaign, the introduction of Team Death Match mode and the Battlefield 3 Battlelog web destination – featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends’ progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!

    Karl Magnus Troedsson
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  28. 06-03-2011 01:55 PM #169
    Quote Originally Posted by Laser04 View Post
    So it really must drive you nuts when you fire 5 bullets, reload, and don't lose the other 25 bullets in the mag from your ammo supply.


  29. 06-03-2011 02:35 PM #170
    Quote Originally Posted by 20VT*J4 View Post
    Co-op campaign!! TDM - meh
    I welcome TDM, this mode will make the migration for me and my friends over from CoD alot easier.
    Battlelog web destination – featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends’ progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!

    Karl Magnus Troedsson
    General Manager, DICE
    That is just awesome...

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    06-03-2011 10:45 PM #171
    Quote Originally Posted by gizmopop View Post
    I welcome TDM, this mode will make the migration for me and my friends over from CoD alot easier.
    As a diehard BF fan, I hate to see DICE waste their time with a mode that most BF fans don't care for, especially since most CoD players won't be jumping ship anyway.

    From a business standpoint, I can see why they've decided to add it though.
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    06-04-2011 03:41 PM #172
    so the dilemma now is do I get the pc version like I had for BF2 which brings back alot of memories or the PS3 version which might be easier to pick up and go rather then mess around with switching screens and keyboard...hmm maybe ill try both out and see which i like better...
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    06-06-2011 04:56 PM #173
    So at E3, they knock it out of the park with the campaign mode video, and totally bomb on the multiplayer video... which was only like 10 seconds long.
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    06-06-2011 06:59 PM #174
    launching for PC, PS3 and Xbox 360 on Oct. 25, 2011

    Quote Originally Posted by rorofast View Post
    Damn! So when is this comes out?

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    06-06-2011 07:21 PM #175
    Quote Originally Posted by hugoaswho View Post
    so the dilemma now is do I get the pc version like I had for BF2 which brings back alot of memories or the PS3 version which might be easier to pick up and go rather then mess around with switching screens and keyboard...hmm maybe ill try both out and see which i like better...
    I'm looking at the exact same 2 options... But honestly, I really don't see me getting the PS3 version.

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