This actually looks like it could be some what interesting
Foreword: I am not affiliated with these guys in ANY way. But I REALLY believe in what they are trying to do and I feel the market they are targeting is TOTALLY ignored. I've wanted something like this for YEARS and I bet many of you have as well. Enjoy.
Automation - The Car Company Tycoon Game
What is Automation?
In the upcoming game Automation you will be placed in control of a newly founded car company starting in the post-war era of 1946. You will be responsible for designing your cars from scratch - from the chassis and the engine to its body styling. Your goal is to meet the needs of different markets and various types of buyers. You will need to research new technology to keep ahead of your competitors and expand your company.
While there have been numerous great racing games focused on the thrill of racing, there have been very few about the cars themselves. This is where Automation is different.
Not only will you get the freedom to design cars that look how you want, but you will also be responsible for the technical aspects such as creating your own engines. Benchmark your creations and watch their components in action while you are provided with realistic specifications and performance figures.
Easy to understand descriptions will help you optimise your car, even without prior car knowledge.
There have been several car company games made before, but we feel that they never reached the depth that car enthusiasts have wanted.
Who are we?
We are Camshaft Software, a small company with a core of two people; Caswal Parker, the Lead Programmer and Andrew Lamb, the Lead 3D Artist. We are both professionally trained in our respective fields and actively take part in the vibrant Melbourne independent games community.
We also get additional assistance from several people in areas with more specialised skills:
Jayelinda Suridge – Games Engine Programmer -http://jayelinda.com/kee
Bernardo Del Castillo – 2D/3D Artist/Programmer -http://bdelcast.daportfolio.com/
Stephan Schutze – Sound Design/Recording -http://www.stephanschutze.com/
We are both car enthusiasts, Caswal owns a Suzuki Cappuccino, while Andrew has got a Mazda MX-5, and against all probability neither of us are hairdressers! We both do our own mechanical work and modifications, and try to get to a trackday whenever we can.
In the past 16 months we have developed the underlying technology for the Engine and Car Design features, and can currently design 4-cylinder powered hatchbacks in great detail, from the engine to a completed car. The tools we now have implemented allow us to add content for any real-world car or engine design you can imagine. Even with just this small slice of the game we have had a great response from the car enthusiast community, as well as coverage in various media.
What is RocketHub?
RocketHub is our means of providing initial preorders of Automation. It is not an investment or a charity. It is an exchange: funds from fans and people who want to preorder a copy of the game. These preorders are used to fuel the development of the game, allowing it to be completed much quicker and to a higher standard.
Other games such as Natural Selection 2 and Minecraft havesuccessfully used similar preorder models.
Why do we need your help, and what would we spend your money on?:
While we spend almost all our free time working on Automation, progress is still slower than we would like as we still need to work day jobs to cover our living costs. It would be a fantastic opportunity to get the funds to allow us to work full time on Automation for the next year.
Although we are both skilled in our respective fields, when it comes to sound design and 2D graphics design we are no experts. Howeverwe do have access to some very talented people in these areas that do occasional contract work for us, and we would like to utilise their skills more. There are also a multitude of technical costs associated with games development. For example for equipment and software, as well as legal and administrative costs for the company. We want to make certain we do everything right.
If we do not reach our goal, we will still push on to get the game done but it will take significantly longer and some planned features may need to be cut.
Preordering allows you to not only save $10 off the final price of the game, but also grants access to extra content once the demo is released. All games and preorders will be distributed by digital download.
We will be releasing the car and engine design aspect as a demo ahead of the game for our community to tinker with and get a taste of what Automation is all about. Allowing people to design, build and share their car designs before the game is complete.
The demo will be restricted in content (to only 4-cylinder hatchbacks) whereas if you have preordered you will get access to all content as we complete it. As more content is added(for example V8 engines, or convertibles) the preorder price will incrementally be raised until it reaches the final sale price of $30 once the game is completed.
Check out the latest developments:
* Website: http://automationgame.com
* Twitter: http://twitter.com/AutomationGame
* Youtube: http://www.youtube.com/user/AutomationGame
IIRC, This guy is on Vortex/ TCL...
THIS IS FREAKING AWESOME!!!!!!!
I will buy this game as SOON as it comes out.
(Yes I only watched the first half minute, but that was long enough).
Ever since I played GT2 back in the day, I've wanted a game like this.
My only question though is this...
What do you DO with the designed cars? Can you drive them? Do you run a dealership? Is it like a tycoon game? If you just designed them, it'd be kinda useless.
I'd like to see a tycoon type game with this level of detail, mainly focused on you designing the cars and sending them away to be sold. (You wouldn't have much to do with selling them.) Maybe with a very basic road test/stress circuit.
EDIT: Read the wiki, I understand better now. It's pretty much exactly like I hoped for.
Excellent! First....THANK YOU for working on a game such as this! I've been looking for one like this for years. I can't believe no one thought of this before.
1. When do you think it will be complete?
2. Will it be PC only or available on Mac and the iOS devices as well?
3. And what are the limits when it comes to designing something? Could we design an inline eight cylinder with 8 speed transmission, AWD and wrap in it a sportscar shell?
4. What is the grand vision for the game and it's scope?
2. PC only
3. Most real world possible designs could be done, we won't have inline 8s at first though (might be added later)
4. A complete simulation of running a car company, from designing and producing, to expanding into new markets, competing against other companies etc. - see the old games "Detroit" or "Car Tycoon" (only not as bad...)
Wow guys, great idea and execution!
What will be available as far a engine options, layout, and drivetrain?
Will I design the engine as far a bore and stroke and CR, or will it be a pre determined set of engines I choose from?
When will I be able to pre order the game?
I'm going to have a ton more question I can't think of now so I will be prying and looking foreword to other questions and answers as well..
on me and once again great job gentlemen!
Can I be a tester?
Would the parts selections be based roughly on whats available in the real world? For example, instead of offering a generic ' supercharger', would the game offer a variety of designs (Roots, twin screw, etc)?
Wheels and tires can also dramatically affect handling, NVH and fuel economy, from the video demo it looks like you can vary the tire width and ratio, will those changes be reflected in the final cars performance as well?
And finally, can I race or drive my car design? It would be pretty cool to be able to enter my car and race it in an open class race or maybe a Formula race. Anyhow, the game looks amazing so far, youve got lots of people interested!
Answers for you below
1: See this thread - http://automationgame.com/phpBB3/vie...php?f=15&t=137
2: Engine design is quite detailed and a major part of designing a car, you'll choose bore/stroke, internals, head configuration, compression, cams, fuel system, tuning, exhaust etc etc.
See this video for us messing around with the car design process
3: You can preorder it right now, here - http://www.rockethub.com/projects/27...ny-tycoon-game
4: We don't need any more testers right now, but apply here and we'll consider you when we do - http://automationgame.com/BetaApplication
1: Oh yes, that kind of thing will go into a fair amount of depth, we haven't done forced induction yet, but there will be quite a few options. See the video I posted above for a bit of an overview of the design process
2: Yes, they will effect the performance of the car in many ways
3: No, you can't drive it sadly, far too much work for a small team like us to pull off - possible expansion will have you managing a factory race team (if we're sucessfull enough to do expansions)
Looks like it has huge potential.....I'd buy it.
2006 BMW Z4M Coupe | England to Mongolia in a Hyundai Accent - Mongol Rally 2009
You think you hate it now. Wait til you drive it.
Granted, Mac users can dual boot. But most of us don't like doing that.
oh boo hoo, snubbed by the macsters
Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.