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    Thread: 3d modeling on a mac

    1. Member 71DubBugBug's Avatar
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      11-27-2011 01:51 PM #1
      I think this is the correct forum to be asking this in.
      Does anyone do any 3d modeling work on a mac?

      Always wanted to try it out, and have been using a mac for years.

      Any suggestions on programs? Or places to get a free demo to try it out?

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      11-28-2011 11:21 AM #2
      yeah, this is probably the correct forum. there are a couple folks who work with 3D in here, not sure if they use Macs though. i did a lot of 3D in college, but it never made it into my career path so my use is pretty minimal now.
      but to answer your question, Autodesk Maya is a fantastic 3D app and there is a Mac version and you can get a free copy if you are a student/educator. http://students.autodesk.com

    3. Member mavric_ac's Avatar
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      11-28-2011 11:30 AM #3
      Hey man, I do freelance 3d work and it's all done primarily on Mac. I use Cinema4d with Vray as my render engine. What kind of stuff are you looking to do?

      Here's a few renders I've done this year for fun. I wish I could show some of my work for my clients but they make me sign NDAs











      http://www.maxon.net/
      Cinema4d is very user friendly and has an easy to navigate UI.
      Last edited by mavric_ac; 11-28-2011 at 11:33 AM.

    4. 11-28-2011 01:04 PM #4
      I personally use Newtek's Lightwave, you can download the trial version here...

      http://newtek.com/lightwave-downloads.html

      It runs on practically every platform out there, it is pretty easy to use, and doesn't have a very steep learning curve to it. Object modeling is very robust and capable. It can handle the simple stuff like logo animations, to the more demanding projects like Character animation, dynamics, hair...etc. It also plays nice with other 3D software out there, Cinema 4D will usually imports objects and scenes directly, and Lightwave imports/exports objects to many formats.

      It does however break from the standard interface you might be used to on a Mac (don't go in expecting the typical Photoshop/Illustrator UI)

    5. Member saaboo's Avatar
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      11-30-2011 01:30 PM #5
      @mavric- excellent renders! Is the background pre-loaded in the software or did you insert it in Photoshop?

      It's very convincing.
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    6. Member mavric_ac's Avatar
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      11-30-2011 01:33 PM #6
      Quote Originally Posted by saaboo View Post
      @mavric- excellent renders! Is the background pre-loaded in the software or did you insert it in Photoshop?

      It's very convincing.
      Thanks, everything is 3d except for the last image on the left you can see some blurry stuff off in the distance. That is a photo that was comped in using PS.

      Then used PS for colour adjustments and all that stuff

    7. 12-01-2011 02:05 PM #7
      i work on mac.. i prefer it now actually.. tons more stability than pc











      Last edited by GTIce; 12-01-2011 at 02:12 PM.

    8. Member mavric_ac's Avatar
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      12-01-2011 02:53 PM #8
      kickass real man

      Did you do all aspect? Animation, modeling ect..?
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    9. Member gnatman's Avatar
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      12-01-2011 04:30 PM #9
      Quote Originally Posted by 71DubBugBug View Post
      I think this is the correct forum to be asking this in.
      Does anyone do any 3d modeling work on a mac?

      Always wanted to try it out, and have been using a mac for years.

      Any suggestions on programs? Or places to get a free demo to try it out?
      Me i use maya 3ds max and zbrush

      pm me and I can help ya out with a student version of maya or max


      Last edited by gnatman; 12-01-2011 at 04:34 PM.
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    10. 12-05-2011 01:04 PM #10
      kickass real man

      Did you do all aspect? Animation, modeling ect..?


      thanks dude! yeah, it's mostly everything. for the movie work I did it was modeling/texturing. but all of the other stuff is generalist work... i like it but the fact that there is no union or anything equals bad conditions for the workers in the industry. now i'm a designer in advertising but still do cg and editing from time to time.. it's still the work i have the most fun doing. i like your work as well; really impressive renders you've gotten with c4d.. vray is the ish

    11. Member C1tothe4B's Avatar
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      12-06-2011 02:05 AM #11
      I'm a architecture student and I use archicad. It's really good program and the things you can do is limitless.
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    12. Member turborave's Avatar
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      12-12-2011 10:09 AM #12
      try Blender, its free..

      http://www.blender.org/

      or Cinema 4d, there are free 30day demos out there. its about $3k for the full package..

      http://www.maxon.net/downloads/demo-version.html

      Maya is a pretty standard program in the flim/effects field, you can get the 64 bit version as a demo for mac

      http://usa.autodesk.com/maya/trial/



      i personally use 3dsmax on a vmware fusion windows 7 virtual machine on my mac here at work.

    13. Member gnatman's Avatar
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      12-12-2011 03:28 PM #13
      Quote Originally Posted by turborave View Post

      i personally use 3dsmax on a vmware fusion windows 7 virtual machine on my mac here at work.
      I wonder if winebottler would work for you so you dont have to run a virtual machine
      Last edited by gnatman; 12-14-2011 at 01:45 PM.
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    14. 12-13-2011 04:38 PM #14
      What about Google Sketchup, have any of you ever tried using that?

    15. Member gnatman's Avatar
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      12-14-2011 01:45 PM #15
      Quote Originally Posted by Skeil View Post
      What about Google Sketchup, have any of you ever tried using that?
      nope, though I can get someone in here who has. He freaking loved it..
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    16. Member savphili's Avatar
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      12-14-2011 07:01 PM #16
      Quote Originally Posted by gnatman View Post
      nope, though I can get someone in here who has. He freaking loved it..
      To the OP, I feel the program you use really depends on the industry/projects you are trying to build.

      I used to work for a general contractor, they are a Design+Build company, meaning we would do all the design's (3D modeling & rendering) in house and then build it.

      Throughout school and working at that firm I always used Google Sketchup Pro. I love it simply because of the ease of use. Honestly you can pick up the program in 1 hour and the cool think about it is that it is practically limitless in it's abilities (for the architecture/home remodeling industry) just because most of the stuff we were building wasn't too complex.

      Another aspect that I loved about it was that you could purchase the VRay rendering plugin and just render your project right there.

      Go here and download the trial, it gets pretty addicting. If you have any questions feel free to pm me as I probably won't be in this forum too often (only when people summon me!)

      Good luck!

      Some of my work:





    17. Member turborave's Avatar
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      12-15-2011 10:56 AM #17
      Quote Originally Posted by gnatman View Post
      I wonder if winebottler would work for you so you dont have to run a virtual machine
      never heard of that, def will check it out, thanks!

    18. Member gnatman's Avatar
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      12-16-2011 03:18 PM #18
      Quote Originally Posted by turborave View Post
      never heard of that, def will check it out, thanks!
      no problem, it kinda makes an exe readable on a mac. its pretty cool if you ask me. Though I am new to it and am learning it. I have ETKA on my mac now
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    19. Member UBER-GTI's Avatar
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      12-29-2011 12:26 PM #19
      I know this isn't exactly what you asked, but I runn Bootcamp on my Mac to run SolidWorks. It is the ONLY software I used that has no native Mac version.

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      12-29-2011 12:27 PM #20
      Quote Originally Posted by mavric_ac View Post
      Hey man, I do freelance 3d work and it's all done primarily on Mac. I use Cinema4d with Vray as my render engine. What kind of stuff are you looking to do?

      Here's a few renders I've done this year for fun. I wish I could show some of my work for my clients but they make me sign NDAs











      http://www.maxon.net/
      Cinema4d is very user friendly and has an easy to navigate UI.

      AMAZING work!!!

    21. Member gnatman's Avatar
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      12-29-2011 02:11 PM #21
      Quote Originally Posted by UBER-GTI View Post
      I know this isn't exactly what you asked, but I runn Bootcamp on my Mac to run SolidWorks. It is the ONLY software I used that has no native Mac version.
      check out whine bottler
      it will allow an exe to run on a mac without bootcamp
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    22. Member UBER-GTI's Avatar
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      12-29-2011 06:41 PM #22
      Quote Originally Posted by gnatman View Post
      check out whine bottler
      it will allow an exe to run on a mac without bootcamp
      I think I tried that a while back with no avail. There was no SolidWorks support at the time. Don't know if that has changed.

    23. Member Chris_V's Avatar
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      01-24-2012 11:39 AM #23
      Quote Originally Posted by mavric_ac View Post
      Hey man, I do freelance 3d work and it's all done primarily on Mac. I use Cinema4d with Vray as my render engine. What kind of stuff are you looking to do?

      Here's a few renders I've done this year for fun. I wish I could show some of my work for my clients but they make me sign NDAs


      .
      What are you using to build teh grass/plants and keep the poly count low enough for good performance? I had been using ArchVision RPC content, but they don't support LightWave 10, so I dont' have it anymore, and still want good photoreal plants and groundcover.
      I love cars, but the problem is they are like schroedinger's hobby. They're always in a quantum superstate of being both awesome and a huge waste of time and money... until observation momentarily forces them into one state or another.

    24. Member mavric_ac's Avatar
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      01-24-2012 11:53 AM #24
      Quote Originally Posted by Chris_V View Post
      What are you using to build teh grass/plants and keep the poly count low enough for good performance? I had been using ArchVision RPC content, but they don't support LightWave 10, so I dont' have it anymore, and still want good photoreal plants and groundcover.
      Vray became available for Cinema4d a few years ago so now we can use proxies which are a lot like Intances but better and use up far less physical memory. The ground cover is from a company called Mentor HQ Plants

      http://www.3dmentor.ru/

      So I use that and then clone the proxies randomly all over of the ground surface. I'm not sure how that would work in Lightwave though since I don't think that you guys have Vray.
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    25. Member Chris_V's Avatar
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      01-24-2012 12:22 PM #25
      No, we have a built in renderer. RPC was similar, in that you could mass populate a scene with photoreal content with little or no overhead.
      I love cars, but the problem is they are like schroedinger's hobby. They're always in a quantum superstate of being both awesome and a huge waste of time and money... until observation momentarily forces them into one state or another.

    26. Member mavric_ac's Avatar
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      01-24-2012 01:36 PM #26
      Quote Originally Posted by Chris_V View Post
      No, we have a built in renderer. RPC was similar, in that you could mass populate a scene with photoreal content with little or no overhead.
      I'm surprised you're using Lightwave.You do arch-viz stuff too right?

      Seems like everyones using Max but I just can't get use to that ugly UI.lol

      I'm really contemplating giving Modo a try out though, the latest version looks like it kicks ass and it's built in render seems to be pretty decent.
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    27. Member Chris_V's Avatar
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      01-24-2012 01:58 PM #27
      Quote Originally Posted by mavric_ac View Post
      I'm surprised you're using Lightwave.You do arch-viz stuff too right?

      Seems like everyones using Max but I just can't get use to that ugly UI.lol
      I started with Lightwave back in '92 and just kept with it. The rendering and surfacing is MUCH cleaner and easier to use than Max. I have Max, but hate it. Still, I should probably use it more in order to get proficient in it, too.





      Most of what I have to do is quick, 3 hour turnarounds on proposals for presentations, so I dont get a lot of time to do a lot of details.
      I love cars, but the problem is they are like schroedinger's hobby. They're always in a quantum superstate of being both awesome and a huge waste of time and money... until observation momentarily forces them into one state or another.

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      03-06-2012 01:21 PM #28
      If you are a student with an EDU email, most all of the Autodesk software is free to downloadl.

      http://students.autodesk.com/

      A list of the free software.


      AutoCAD
      AutoCAD Architecture
      AutoCAD Civil 3D
      AutoCAD Electrical
      AutoCAD for Mac
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      AutoCAD Mechanical
      AutoCAD MEP
      AutoCAD P and ID
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      AutoCAD Revit MEP Suite
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      03-06-2012 01:28 PM #29
      Quote Originally Posted by Skeil View Post
      What about Google Sketchup, have any of you ever tried using that?
      I also use Google SketchUp. Here's a few models I drew for Google Earth.

      My Google 3D Models


      Here are a few models I did with AutoCAD and 3D Studio Max. Sorry for the large images.






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      03-11-2012 03:02 AM #30
      Quote Originally Posted by C1tothe4B View Post
      I'm a architecture student and I use archicad. It's really good program and the things you can do is limitless.
      archicad? really?
      interesting.

      I'm an architecture student too and its all revit/autocad/3ds/rhino/maya/sketchup. vray also makes plugins for most of them as well.
      the industry is all going to revit and has been autocad based for centuries. I find it interesting that they have you using archicad...

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