Not sure there is a thread on this game but it looks amazing!
The video in the OP was like watching a good movie... but how does it play?
When I saw it was Ubisoft.. I realized this was Assassin's Creed near future.
And that's not a bad thing.
The modern adaptation of the (historic assassin's) story to a modern time should fix many of the issues some people have the the AC games.
I just watched the video again the 1080p.
The game engine does a very good job of appropriate rendering based on the distance.
Initially we are wowed by the leaves and leaf shadows.. but watch the video again.
When he first walks to the exhibit, the cars in the near distance are blurred out and have very simple renderings- which makes the things close by with high detail seem that much better and also adds exaggerated depth perception.
Go to 7:38 (gun battle at intersection crash scene) and you see a headlight pop in to high detail rendering just five feet away.
So the close up detail is impressive- but without knowing the draw distance and relative detail at longer distance - and the load times of the game - it is possible that an efficient engine could be running this game on older hardware than you might think.
And I wanted to add the people look so real due to their movements, not because of amazingly accurate renderings. Some of their faces look more painted on than real. So there were obvious compromises made for hardware.
Last edited by BRealistic; 06-06-2012 at 10:11 PM.
"I owe it to myself, and to my choir students, to not be upset about barns."
In an interview at E3 today, Ubisoft senior vice president of sales and marketing Tony Key confirmed to IGN that Watch Dogs is headed to consoles and PC and could even come to Wii U.
“PS3, 360 and PC,” Key told us when we asked him to confirm which systems we can expect Watch Dogs to be released on.
The demo they showed was running on PC. So not sure what it will look like when they "dumb" it down for the Xbox